Post-SGF Update & Fixes


Though the Steam Game Festival has ended, our tireless work continues in the code-mines of Antares III, hewing new features from the living rock.

What mystical ores have we harvested so far? Well...

  • Major performance gains in overworld segments
  • Major performance gains in card battles
  • Quality of life improvements in inventory and UI
  • Many new unique sounds for cards and enemies
  • Tweaked item drop rates
  • Fixed stun on enemies
  • Several rare new artifacts and cards
  • Many misc fixes


Now we must hoist our torches and pickaxes once again and return to the Depths, so we may drive off the dreaded Krak-Worm of Saloth Sarr and delve deeper than ever before...

If you'd like to follow our progress more closely, we have crafted an account on the Tweeters: https://twitter.com/IlluminatedGms

For now, take care!

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