Sorry about that. My guess is Apple update invalidated a bunch of old software security certificates, and I no longer have the ability to update GCK.
Someday I'd like to completely remake the old IG titles, but it'll have to wait at least until our latest title, The Zone: Stalker Stories, is done. And even if I do, they likely won't have Mac support because Apple makes it so prohibitively difficult for indie devs.
Really love the game! The story has a great meta-narrative quality to it while still staying rooted in its characters and their feelings. The mechanics are intuitive and just fooling around to see what golems result from which combinations, or trying to find all of the angry mob's immunities, is fun! The art style is cute and consistent, especially the golem designs, and hunting through the regions for secrets is rewarding. Three issues I noticed:
Many of the words of power seem to break (always on) if you use them while playing with no time limit. Additionally, the +50% amount effect seems to update every time the ingredient is checked: every mouse-over (with the ingredient preview effect on) shows the amounts given as higher than the last and dropping the ingredient in the cauldron gives more than the preview says it will.
The divination gems seem to do nothing. I checked Steam discussions and it looks like they're supposed to change the mouse pointer but that was causing performance issues (as it is wont to do) so maybe it was dropped? Having something on-screen that lights up instead would be great.
After finishing the game for the first time and getting Ending 3 I had two errors I was forced to "ignore" and then it showed an area I had never seen before. Hills in background with some stone, like the Village, but a flat stone plane near the bottom of the screen with a large hole near the middle. Is there some sort of plot-relevant scene or animation there?
This was pretty fun! The big downside is that day 13 (I think?) has a big multiple choice conversation that you have to replay every time you summon the wrong golem type. It's a bit of a downer to go through that conversation about 10 times while trying to scrounge up parts for a new golem. Otherwise, I think I got a good-enough ending, the gameplay isnt enough to push me to get to a perfect ending after two times though, but it's fun enough!
i'm REALLY liking this game. delighted to see on finishing it that i have a whole new game plus mode to explore! this is super polished and fun. let's see if this lady throws me right into the sun
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I sadly cannot get this to work on mac anymore, I wonder what changed :(
Sorry about that. My guess is Apple update invalidated a bunch of old software security certificates, and I no longer have the ability to update GCK.
Someday I'd like to completely remake the old IG titles, but it'll have to wait at least until our latest title, The Zone: Stalker Stories, is done. And even if I do, they likely won't have Mac support because Apple makes it so prohibitively difficult for indie devs.
Thank you so much for the reply, sorry to hear that! I adored what of GCK I was able to play :)
Really love the game! The story has a great meta-narrative quality to it while still staying rooted in its characters and their feelings. The mechanics are intuitive and just fooling around to see what golems result from which combinations, or trying to find all of the angry mob's immunities, is fun! The art style is cute and consistent, especially the golem designs, and hunting through the regions for secrets is rewarding. Three issues I noticed:
Great pixel art - the gameplay wasn't really understandable even after the tutorial. I was never successful in making a golem.
Couldn't get past Day 4. Game froze everytime.
This was pretty fun! The big downside is that day 13 (I think?) has a big multiple choice conversation that you have to replay every time you summon the wrong golem type. It's a bit of a downer to go through that conversation about 10 times while trying to scrounge up parts for a new golem. Otherwise, I think I got a good-enough ending, the gameplay isnt enough to push me to get to a perfect ending after two times though, but it's fun enough!
i'm REALLY liking this game. delighted to see on finishing it that i have a whole new game plus mode to explore! this is super polished and fun. let's see if this lady throws me right into the sun